Bombs have appeared in almost every game, making them nearly as iconic as Link’s green tunic in Zelda . They are often used to break open secret walls in order to find hidden items or solve puzzles in addition to dealing damage to enemies. Like most of the iconic weapons on this list, Bombs are able to supplement the Master Sword and help Link in situations that can’t always be solved through the use of a sw

Having debuted in The Legend of Zelda Tears Of The Kingdom , where players find it in the first dungeon, the Boomerang has made appearances in the majority of Zelda games. Considering that BOTW features several Boomerangs that players can find and use as Link, it seems natural that a direct sequel would also include those weapons or similar versions. If Tears of the Kingdom revisits classic Zelda , then including at least one Boomerang is a necessity due to its long history within the franchise to the point that it’s become ico

Another item in Breath of the Wild that should become a proper tool is the Torch. Used to light Link’s way and set fires, it is even weaker as a weapon than the Woodcutter’s Axe. In practical terms, it is simply a utility item, and one with limited durability at that. Changing this would not only free up an inventory space, but also ensure that Link never needs to go searching for a light source with a proper tool on hand in the BOTW sequel . Of course, it is possible that the Torch could still run on a limited resource; perhaps it could use oil, similar to Twilight Princess ’ Lant

Enemy variety was one of Breath of the Wild ‘s strong suits but giving old enemies extra attacks or armor won’t be enough to make for the challenging new combat encounters fans will need to truly enjoy the new game. Fans are also hoping to see the return of fan-favorite enemies like ReDeads and Darknuts, so this is one area where fans would be bitterly disappointed if Tears of the Kingdom went for a lazier opt

Ore Deposits across BOTW ’s Hyrule allow the player to gather everything from Rock Salt to Gemstones. However, mining these deposits comes with a cost. Breaking the rocks generally means sacrificing some of a weapon’s durability, which in BOTW is of course a precious resource itself. On the other hand, it is also possible to break open Deposits with bombs, but this often leads to the contents being flung far wildly. In a worst-case scenario, this can even lead to some items being lost, especially if mining along cliffs. A pickaxe or similar item, perhaps an unbreakable version of BOTW ’s Iron Sledgehammer, would solve both of these issues with min

Though the ending of Breath of the Wild satisfied fans, it’s also fair to say it’s a rather abrupt end to the journey. With Tears of the Kingdom , players might not be as forgiving if the game’s “post-game” is simply to return to a save before Ganon was beaten again. A story-based epilogue opening up to a post-game that gives the player new content would crown off the Tears of the Kingdom experience in the perfect

If there’s one disappointing thing to come out of the marketing for The Legend of Zelda: Tears of the Kingdom , it’s the fact that Zelda looks to need rescuing again, a classic Zelda series element that all the games seem to have. That would be a disappointment to Redditors like CaughttheDarkness for whom the thing they most want to see in the sequel is simply “playable Zel

The Legend of Zelda: Tears of the Kingdom seems likely to follow a similarly open-ended format to the one that made Breath of the Wild the Zelda series’ most successful title but there’s one thing about the formula it could change for the better. Redditor GoldenTirade certainly thinks so, commenting that they want to see “a postgame/epilogue aside from the main story” in the seq

Developers seem to be setting up Tears of the Kingdom to be a mix of classic Zelda elements and new features that will help set it apart from its predecessors. The weapons listed here are so iconic to the franchise that if they were omitted from TOTK , it could be seen as a strange choice, especially with their inclusion in BOTW . There seems to be high expectations for a follow-up to BOTW and its open-world to include more unique features, but there’s also room for the iconic weapons in The Legend of Zelda: ** _Tears of the Kingdom**

Tears of the Kingdom has already been shown to build upon the world created in BOTW in numerous ways. Although much of the main plot line is being kept under wraps, trailers for TOTK have shown new vehicles and weapons being used by Link to explore both the land of Hyrule and the sky above it. BOTW placed great emphasis on foraging for equipment, as well as utilizing a durability system. Consequently, there were few permanent additions to Link’s inventory. TOTK could change this by adding some useful tools which would never need replacing, thereby removing one of the main sources of frustration in BOTW ’s gamep

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