If becoming the most evil super-villain in all of Albion sounds appealing, then the Maelstrom is the weapon to get. Upon sacrificing enough citizens, and eventually the heroes spouse, within the Temple of Light, the power of the Maelstrom will be granted to the pla
There have been plenty of rumors surrounding BioShock 4 in the past several weeks, mainly regarding its potential status as a PlayStation 5 exclusive. It was only recently announced that BioShock 4 was in development, but leaks and information deduced from job listings have already begun painting a picture of what the game might look like. If the rumors are to be believed and that BioShock 4 is a PS5 exclusive , it’s likely that no news would come from E3 2021 about the game. Instead, it would be shown off during a PlayStation showcase completely unaffiliated with E3. Even if it’s not an exclusive, BioShock 4 is still so early in development that seeing any footage of it would be highly susp
One of the many games delayed into 2022, Hogwarts Legacy is unlikely to make an E3 2021 appearance . Despite initially planning to release later this year, it seems like there’s still a ways to go in the game’s development. There is a handful of Warner Bros. games that fans are itching to see including Hogwarts Legacy , Gotham Knights , and Suicide Squad: Kill the Justice League , but the only game the studio will be showing at E3 2021 will be Back 4 Blood . Some fans might hope for another look at Hogwarts Legacy in the form of a “one more thing”-type announcement, but that seems unlik
A character that is more prone for betrayal as well could give an incentive for the player to kill them, even with every system that currently marks that as the absolute last option that should be taken. So now the player chooses, kill a traitor for the greater good, because they’re too much of a risk to be left alone, or try to reach out to them again with the possibility that they could cause more damage. This is exactly the kind of tough choice that Kojima Productions is known for forcing into its narratives, but could have an even stronger effect by making the decision completely up to the pla
There’s clearly already a good amount of shared structure between Death Stranding and Metal Gear Solid 5: The Phantom Pain , the last adventure game Collectibles in the series developed by Kojima Productions. However, with as much DNA as these two titles share, there is one feature that isn’t common between the two that Death Stranding 2 should chan
Specifically, this would be the recruitment system that drives much of MGS5 and allows Venom Snake to build up the Diamond Dogs and empower his research and development systems. So, given that unlocking and fabricating gear is an important part of planning deliveries in Death Stranding , the same mechanic could be better refined in a world that has fewer resources and people to pull f
In the second game, the Door asks the player to dress up silly and bring him cheese, of all things, before he would agree to open up. Here in Fable III, the Door admits that he had no idea what to ask and made that request up on the spot, hoping the Hero would just give
The Enforcer comes stock with the Barkskin and Lucky Charm augmentations meaning that wielding the weapon you will take significantly decreased damage due to the nature of stacking two defensive augme
Throughout the marketing leading up to Death Stranding ‘s release, and within the game itself, Kojima Productions made it perfectly clear that the themes of the narrative are meant to be focused around making connections. In this case, it comes off as strange that players are told to leave the Mules behind due to them becoming addicted to delivering and impulsively trying to steal cargo. Players really should be given the option to help at least these people by taking them back to a city and working them through their addiction before transitioning them towards reintegrating into soci
Allowing players to recruit enemies could open up for something that MGS5 delved slightly into, but never really got the most out of, outside of a few required missions. An additional risk and reward to consider with taking ex-terrorists like Demens especially, could be the opportunity for these enemies to betray the player. This can either cause an upset that the player then has to head out to and address, or create an entirely new narrative within Death Stranding , where Sam is tasked with finding this person and bringing them b
Grinding through the colosseum is some of the most fun the player can have in Fable II. Whether it be testing your shiny new weapons or grinding out precious XP points to upgrade your character, the colosseum yields hours of unfettered fun. Upon scoring 15,000 points, the Royal Sceptre will be granted to the h
This is a bit of a heavy topic for a game to take, but Death Stranding ‘s best moments come from jumping into really tough situations, like Higgs’ backstory and the Chiral Artist’s relationship with the Junk Dealer. The same situation might not work as well with Demens, considering the ideological difference there not being something that can be so easily handwaved with a “because video game” mechanic. However, including these enemies can open up for new options that only some players might even see by the end, but could have a huge impact on the experience and perception of the game wo