Member the games you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.
L.A. Noire was an interesting step in a new direction for Rockstar. Developed by Team Bondai and published by Rockstar, L.A Noire took us back to 1940s Los Angeles in a Noire setting made popular within the film industry. Controlling Detective Cole Phelps, you work your way through the divisions of the LAPD, solving some of the best and most gruesome cases 1940’s L.A has to offer. As well as this, Rockstar introduced a free roam mode, allowing us to explore the era in all its glory. While the game grossed highly and is rated among its fans, it did receive some criticism for being boring. Although it is argued that the slow pace and difficult interrogations help build the atmosphere for the overall experience, many feel they still missed the boat in some circumstances, actually turning the whole story into a bit of a d
Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they’ve put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I’m mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton’s more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.
By far the biggest success story from GTA V Online ‘s DLC content has to be the heists. Surely you must be thinking; ” how is this a mistake, heists are great.” Well, you are not wrong there, as Heists are amazing. Originally part of the single player story, heist expansions allow you to co-op with up to four players to pull off big jobs online and earn that sweet, sweet dough. It isn’t the content itself that was the problem, it was the constant delays on release. After being announced, the addition was welcomed and eagerly awaited, only to be delayed by over a year. To cut a long story short, Rockstar had announced the heists without properly estimating just how big a job they were taking on. Fans kept waiting and it took a long time for them to come. Do the math next time g
Also coinciding with the aforementioned map leak, is the fact that this world is said to be about 150% bigger than that of its predecessor. Red Dead Redemption was praised for its open world and exploration, but that game debuted back in 2010. This may not sound like a long time ago, but open-world games have taken quite the leap forward since the last console generat
For quite a while now, Rockstar games has been a household name, famous for bringing some of the biggest and best games to our consoles. Originally created as a subsidiary of Take-Two Interactive, Rockstar NYC was founded in 1998, now with 10 subsidiaries of its own. They boast a wide array of games, such as the Red Dead series, Grand Theft Auto series, Max Payne and L.A Noire . Rockstar have never been afraid to push the boundaries of social acceptance, willingly throwing obscene game-play, sexual content, offensive themes and just outright violence into their games. It’s safe to say the majority of us lapped it up and continue to do so today, as Rockstar’s games continue to offer an experience unlike any others. They have managed to create multiple worlds, with Red Dead and GTA at the forefront. Even though they are miles apart chronologically, the experiences are some of the most enjoyable on the mar
“Inventory management” may not be the sexiest two words in the world of gaming, but they are certainly important. When poorly implemented, this one gameplay mechanic can tarnish even the best titles in the genre–looking at you, Breath of the Wi
There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John’s skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can’t remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up mouse click on Openworldpilot screen. It’s good to know that my sociopathic tendencies aren’t so unusual that the developers weren’t able to anticipate my behavior.