It could be safely said that the Master Sword is the single most iconic weapon in The Legend of Zelda , and acquiring it is often an important milestone in Link’s journey. The Master Sword in its original form was created by the Goddess Hylia so that her chosen hero could complete its creation and make it into a sword that repels evil. As an added bonus, the Master Sword in Breath of the Wild exploration of the Wild doesn’t have weapon durability , making it the only weapon that doesn’t need to be repaired. A broken form of the sword is shown in TOTK trailers, but a full, repaired version of the Master Sword is a must-have for any Zelda g
Like the Master Sword, a bow and arrows show up frequently in Zelda games, and often with different types of arrows that can be earned or found. The typical magic arrow types: fire, ice, and light, all have their own uses, making the bow a more versatile weapon, and it’s even occasionally necessary for solving puzzles. How strong different arrows are can vary in Zelda games, especially with Light Arrows’ magic powers . But given the possibility that Zelda is indisposed during at least a portion of TOTK , the Light Arrows could be an iconic addition as well as useful for Link as he fights against evil forces without the help of Zelda’s divine powers, which were crucial against Calamity Ga
What’s interesting is that the mechanism seems to manipulate an entire portion of one of the floating islands that Link is exploring. This suggests that there will be parts of these islands that you can alter to explore further, potentially even changing the layout of the realm hovering over Hyr
Spirits have always played a big role in the lore of the Zelda series, and in Breath of the Wild, similar floating orbs of energy can be seen hovering around the various deceased characters you meet, such as King Rhoam. Since nothing interacts with these particular spirits, it’s hard to say what their purpose in this game may
A new version of the great flood would be sure to become a famous moment in the series. Such a dramatic change in Hyrule is rare to see in The Legend of Zelda , especially over the course of a single game. If TOTK is part of a new Zelda timeline , then seeing Hyrule go through such a transformative event would be a good way to establish the game’s importance in said timel
As far as damage goes, the Hookshot isn’t the best choice for a weapon unless a player is fighting very small enemies that can be killed with one hit. Rather, it provides utility for players both in and out of combat. The design of 3D Zelda games have made the Hookshot an iconic tool and weapon hybrid to the point that it might feel strange if it didn’t appear in Tears of the Kingd
How this new map addition connects to Calamity Ganon and his destruction of Hyrule’s ground-dwelling civilization in the first game remains to be seen. But the teaser clearly shows Link discovering new villains, foraging different materials, and exploring unique landscapes on several sky islands.
Developers seem to be setting up Tears of the Kingdom to be a mix of classic Zelda elements and new features that will help set it apart from its predecessors. The weapons listed here are so iconic to the franchise that if they were omitted from TOTK , it could be seen as a strange choice, especially with their inclusion in BOTW . There seems to be high expectations for a follow-up to BOTW and its open-world to include more unique features, but there’s also room for the iconic weapons in The Legend of Zelda: ** _Tears of the Kingdom**
Even when it received universal critical acclaim upon its release, the one drawback of Breath of the Wild that critics and fans alike complained about was that weapons are far too flimsy, and having to find new ones when they break is frustrating. There would be no shame for Nintendo in admitting weapon durability was an unwise experiment and scaling back the mechanic to remove this frustrat
An undead-looking creature that wasn’t present in the previous game can be spotted next to the various forms of Bokoblins in this cutscene. Due to its zombie-like physique and terrifying eyes, this may signify the return of Redeads, one of the series’ scariest creatures. This new form certainly looks horrifying enough to live up to their leg
Part of me wants to believe that it’s a past iteration of Link or a version of Ganon from before darkness corrupted him. Zelda is also seen with shorter hair and wielding the Sheikah Slate in new character art, convincing me further that she is not only saved by Link’s new power, but comes to play a far more prominent role in the full adventure. Whatever evil they face, she is convinced it can’t be stopped, but is now far more than a passive bystander holding off evil as her companion does all the work. Both characters are given more agency here, which should allow Tears of the Kingdom to breach narrative boundaries this series has never toyed with before.